
Spirit of Sethard (new design), "A work in progress"
There was wailing and gnashing of teeth!
(wailing, figuratively; gnashing of teeth on a frozen biscuit not heated enough)

... I was already on the road to other projects, when I drove past a farmer plowing his field with an ass'n'ard (a sentence from the fable, not yet written). "How timely!", I thought, "Yet so time consuming!". I should explain that I had recently learned that "ard" was a plow, an ancient agricultural tool; the beast of burden (most farmers had one) had been invented long before that.
So, what's the point? (I mentioned this last time: "out of the box" imagination)
Until the fable is written, this will have to be sufficient segue to the reason for this design. Long story short (long fable short): Recent discussion about "Sethard" (UB 121:6.4) was on my mind ("I think I'm thinking") as I glanced at a printed copy of the CSCSC geometry while driving down the road. "Spirit" in Spirit of Sethard and "work in progress" derive from: "Seth became absorbed in the work of improving the spiritual status of his father’s people" (76:3.4)

In less time than it takes to plow a furrow with (that tool), I had returned home to explore another set of isosceles right triangles. Within a few hours, I knew that another design was due to arrive, faster than a bun in the oven. But after promising to stay out of the geometry toy box (if you talk to yourself, it's best not to listen), I needed to "splain" this quickly and creatively:
"Spirit of Sethard" will remain a work in progress (check the fable for how long), forcing me to stay focused on this geometry only. I'm calculating that boredom with minimal progress will then motivate me to do something else for a change - like return to everyday life on planet 606.
Rod